![]() ![]() SpyParty is a game of life-shortening paranoia and tension. I’m not a machine I’m a startled person who has to briefly recalculate, and that’s all it takes for the laser sight to swing over to me. For a split second my brain fires up again. I’m almost at my destination when a spanner is flung into the works in the form of a booze-swigging ambassador, sauntering over to the shiny eagle I intend to make away with. I’m following a script with the single-mindedness of a machine. I empty my brain and follow the path I’ve settled on in my head. ![]() This plush apartment houses more than a few pieces of art I can pinch, but this one is out of the way, somewhere I’m pretty sure nobody will be looking. Nerves already shot, I extract myself from the conversation I’m using as cover and head towards the golden statue, my prize. This week, Fraser's pretending to be an NPC, badly, in the asymmetric game of spies and snipers, SpyParty. Premature Evaluation is the weekly column in which we explore the wilds of early access.
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